SOFIE MART is a Zurich-based creative technologist, researcher, and art producer. Trained and having worked as a data scientist for several years, she earned a second degree from Pratt Institute, New York, majoring in Experience Design for Arts and Culture. Since 2020, she has collaborated with archives and museums on cultural data analysis, created immersive experiences with large image collections, and built digital tools for artists. From 2021 to 2023, Sofie worked at Artmatr, a New York–based art fabrication studio known for its robotic painting technology and collaborations with leading visual artists and blue-chip galleries. Since 2024, she has been running Uncorporated Studio, her own robotic art practice in Zurich. In 2025, she co-founded the Machine Arts Group, a collective exploring new forms of collaboration between artists and intelligent machines.
SELECT PROJECTS
Artist–Machine Encounters
At Uncorporated Studio, I design artist–machine interactions in the context of art making: from co-production and remote control, to autonomous behaviors of the machine. Besides the practical use for artist projects and exhibitions, this work ties into a larger frame of conceptual research on computational creativity and physical AI agents.
❋
Neural Walks
Neural Walks is an experiment that invites visitors to transgress into a ‘body’ of a neural network parsing through large image collections. Trained on Google Arts & Culture digitized collection, the experiment plays with an idea of a neural network being able to ‘see’ like a human. Along the walk, viewers observe its peculiar behavior. As they traverse through, the grids of images lose their rigid divisions. Motifs and textures start to blend, turning the images into a homogeneous otherworldly landscape.
❋
Computational Painting
At Artmatr, I created media processing pipelines transforming images into computational layers for digital artwork fabrication and high-fidelity rendering. Through computational paining, artists could preview 3D models of their future physical works and experiment with material behaviors in a simulated environment. Computational painting approach was used in production projects for the leading digital artists.
Into The Grasps
Into The Grasps is a journey into the expansive landscapes and layered meanings within art collections, exploring the artist's body of work in relation to extended knowledge. Commissioned by the Dorit Feldman Estate, the project encompasses the creation of a multi-dimensional archive of over 1000 artifacts and an immersive experience through custom artifact pre-sets.
❖
Organic Matr in VR
In April 2023, Artmatr, an art fabrication and creative production studio based in New York, hosted an exhibition of a digital art series “Organic Matr” by a French generative artist Zancan. For this show, I directed the design and production of the experience bringing the physical event into VR. We created the virtual twin of Artmatr’s physical studio, hyper-realistic 3D scans of the paintings and live models of painting machines simulating the process of robotic art-making.
ACTIVE ROLES
PAST ROLES: ▸ Matr Labs, Head of Product (2021-2023); ▸ Extended Reality Studios (part of Accenture), Data Experience Lead (2022-2023); ▸ Cybernetics Library, Research Fellow (2023); ▸ Data Through Design, Artist Communications Lead (2021-2024); ▸ SAVI (Spatial Analytics Visualization Initiative, part of Pratt Institute), Research Fellow (2021); ▸ Accenture, various roles (2013-2020)
EDUCATION & TRAINING
PUBLICATIONS & TALKS
-
Copyright sofiem.art 2023-2032©